Alchemical Bomb (5e Spell)
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Evocation cantrip | |
Casting time: | 1 action |
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Range: | 30 feet |
Components: | V, S, M (a glass vial, which the spell consumes) |
Duration: | Instantaneous |
You throw a vial filled with unstable alchemical mixtures at an enemy in range. The target must succeed on a Dexterity saving throw or take 1d8 damage. The number rolled on that die determines the attack's damage type, as shown below.
d8 | Damage Type |
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1 | Acid |
2 | Cold |
3 | Fire |
4 | Force |
5 | Lightning |
6 | Poison |
7 | Psychic |
8 | Thunder |
At Higher Levels. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
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