Alape (4e Deity)

From D&D Wiki

Jump to: navigation, search
The earth which reaches for the sky

True Neutral
Domains: Strife, Change (Only strife in Shard Ne'Vaal)


Alape is a capricious and obsessive god of immeasurable strength. Supposedly, Alape was born of two pieces of the Unity, which resulted in an incredible amount of power. Alape is the twin of Bajara. The two are forever meant to be in harmony, locked in embrace. Alape is characterized to be very needy towards Bajara, ignoring all else so long as they are together. This ignorance for everything else is primarily what keeps the twins neutral, as Alape abhors all else that Bajara is capable of caring for. Alape's power is fearsome and commonly kills as easily as it creates, earning scorn from mortals, but they are beneath Alape's notice. Thus, Alape also lacks a steady following. Bajara is believed to keep Alape's power and mood in check. However, after Bajara's death at the hands of the Gorge, Alape has become a maddened shell of a god.

For the few who follow this god of whimsical creation and destruction, the following tenets are the most commonplace:

  • Everything comes and goes as the wind: Only Alape knows where the winds go and end. Everything is thus unable to be known in surety. Embrace the unknown and chaotic.
  • Bluster, but with a fist always in hand: While Alape is certainly always capricious, they are known to always follow up on threats. Thus, their followers are expected to do the same, and so must be very wary of making threats they cannot actually carry out.
  • Why the wind never gets tangled is because it has no form: Fluid and flexible minds and bodies are the key to survival.

Description[edit]

Prayers and Rites[edit]

Temples[edit]

<!- Descriptions of the deity's temples. ->

Heralds and Allies[edit]

Alape is not aligned with either the Four Meditations nor the Four Deeds, same for Bajara. The two of them are considered neutral deities that do not concern themselves with mortal affairs. Sometimes, they are even omitted from the affairs of deities, as they merely concern themselves with each other. In this way, Bajara and Alape are viewed as self-contained halves of a whole, and this is a common calling card of their supporters. A reverent term used for the church body of Bajara and Alape is "Complete World."

Alape's heralds consisted of various creatures of the sky, many of which can be deadly. These included rocs and songbirds. Hazars and various hawks (thunderhawk, frosthawk, etc.) are considered some of Alape's deadliest heralds, as they often show up before great disasters like ruinous storms.


Back to Main Page4e HomebrewCampaign SettingsShard Ne'Vaal

Home of user-generated,
homebrew pages!


Advertisements: