Affinities (Corebound Awakening)
Affinities[edit]
Primary Affinities[edit]
Fire[edit]
Prerequisites: Must be Human, Dwarve, Basilisk or their Half-breeds.
- Is used in Fire(or deviant affinities) spells and/or artefacts.
Earth[edit]
Prerequisites: Must be Human, Elf, Dwarve, Basilisk or their Half-breeds.
- Is used in Earth(or deviant affinities) spells and/or artefacts.
Water[edit]
Prerequisites: Must be Human, Elf, Basilisk or their Half-breeds.
- Is used in Water(or deviant affinities) spells and/or artefacts.
Wind[edit]
Prerequisites: Must be Human, Elf, Basilisk or their Half-breeds.
- Is used in Wind(or deviant affinities) spells and/or artefacts.
Deviant Affinities[edit]
Lightning[edit]
Prerequisites: Must be Human and have Fire affinity.
- Is used in Lightning spells and/or artefacts.
Steam[edit]
Prerequisites: Must have Fire affinity and Water affinity.
- Is used in Steam spells and/or artefacts.
Glass[edit]
Prerequisites: Must have Fire affinity and Earth affinity.
- Is used in Glass spells and/or artefacts.
Ice[edit]
Prerequisites: Must be Human and have Water affinity.
- Is used in Ice spells and/or artefacts.
Plant[edit]
Prerequisites: Must be Elf and have Water affinity and Earth affinity.
- Is used in Plant spells and/or artefacts.
Illusion[edit]
Prerequisites: Must have Water affinity and Wind affinity.
- Is used in Illusion spells and/or artefacts.
Gravity[edit]
Prerequisites: Must be Human or Dwarve and have Earth affinity.
- Is used in Gravity spells and/or artefacts.
Metal[edit]
Prerequisites: Must be Dwarve and have Earth affinity.
- Is used in Metal spells and/or artefacts.
Magma[edit]
Prerequisites: Must be Dwarve and have Fire affinity and Earth affinity.
- Is used in Magma spells and/or artefacts.
Sound[edit]
Prerequisites: Must be Human or Elf and have Wind affinity.
- Is used in Sound spells and/or artefacts.
Soulfire[edit]
Prerequisites: Must be Basilisk and have Fire affinity.
- Is used in Soulfire spells and/or artefacts.
Poison[edit]
Prerequisites: Must be Basilisk and have Water affinity.
- Is used in Poison spells and/or artefacts.
Black Metal[edit]
Prerequisites: Must be Basilisk and have Earth affinity.
- Is used in Black Metal spells and/or artefacts.
Void Wind[edit]
Prerequisites: Must be Basilisk and have Wind affinity.
- Is used in Void Wind spells and/or artefacts.
Unique Affinities[edit]
Emitter[edit]
Prerequisites: Must be Human or their Half-breeds.
- Is used in Emitter spells and/or artefacts.
Diviner[edit]
Prerequisites: Must be Elf or their Half-breeds.
- Is used in Diviner spells and/or artefacts.