Affinities (Corebound Awakening)

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Affinities[edit]

Primary Affinities[edit]

Fire[edit]

Prerequisites: Must be Human, Dwarve, Basilisk or their Half-breeds.

  • Is used in Fire(or deviant affinities) spells and/or artefacts.

Earth[edit]

Prerequisites: Must be Human, Elf, Dwarve, Basilisk or their Half-breeds.

  • Is used in Earth(or deviant affinities) spells and/or artefacts.

Water[edit]

Prerequisites: Must be Human, Elf, Basilisk or their Half-breeds.

  • Is used in Water(or deviant affinities) spells and/or artefacts.

Wind[edit]

Prerequisites: Must be Human, Elf, Basilisk or their Half-breeds.

  • Is used in Wind(or deviant affinities) spells and/or artefacts.

Deviant Affinities[edit]

Lightning[edit]

Prerequisites: Must be Human and have Fire affinity.

  • Is used in Lightning spells and/or artefacts.

Steam[edit]

Prerequisites: Must have Fire affinity and Water affinity.

  • Is used in Steam spells and/or artefacts.

Glass[edit]

Prerequisites: Must have Fire affinity and Earth affinity.

  • Is used in Glass spells and/or artefacts.

Ice[edit]

Prerequisites: Must be Human and have Water affinity.

  • Is used in Ice spells and/or artefacts.

Plant[edit]

Prerequisites: Must be Elf and have Water affinity and Earth affinity.

  • Is used in Plant spells and/or artefacts.

Illusion[edit]

Prerequisites: Must have Water affinity and Wind affinity.

  • Is used in Illusion spells and/or artefacts.

Gravity[edit]

Prerequisites: Must be Human or Dwarve and have Earth affinity.

  • Is used in Gravity spells and/or artefacts.

Metal[edit]

Prerequisites: Must be Dwarve and have Earth affinity.

  • Is used in Metal spells and/or artefacts.

Magma[edit]

Prerequisites: Must be Dwarve and have Fire affinity and Earth affinity.

  • Is used in Magma spells and/or artefacts.

Sound[edit]

Prerequisites: Must be Human or Elf and have Wind affinity.

  • Is used in Sound spells and/or artefacts.

Soulfire[edit]

Prerequisites: Must be Basilisk and have Fire affinity.

  • Is used in Soulfire spells and/or artefacts.

Poison[edit]

Prerequisites: Must be Basilisk and have Water affinity.

  • Is used in Poison spells and/or artefacts.

Black Metal[edit]

Prerequisites: Must be Basilisk and have Earth affinity.

  • Is used in Black Metal spells and/or artefacts.

Void Wind[edit]

Prerequisites: Must be Basilisk and have Wind affinity.

  • Is used in Void Wind spells and/or artefacts.

Unique Affinities[edit]

Emitter[edit]

Prerequisites: Must be Human or their Half-breeds.

  • Is used in Emitter spells and/or artefacts.

Diviner[edit]

Prerequisites: Must be Elf or their Half-breeds.

  • Is used in Diviner spells and/or artefacts.