Aetheric Aura (5e Spell)

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Aetheric Aura
5th-level Evocation
Casting time: 1 action
Range: Self(20 feet)
Components: V, S, M (A diamond worth 500gp set in a magnet)
Duration: Concentration, up to 1 minute

You stretch out your hands as energy begins to permiate the air. Allied creatures within 20 feet of you gain the following benefits, until they leave or the spell ends.

  • Their AC increases by 1.
  • They have a +1 to all saving throws they make.
  • When they make a saving throw that would cause them to take half damage on a success, they instead take no damage.

Additionally, as an action while this spell persists, you can force any number of creatures in range to make a Wisdom saving throw, taking 2d6 force damage on a failure.

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