Advanced Combo Master (5e Feat)

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Advanced Combo Master

Prerequisite: Strength or Dexterity of 15 or Higher

  • Whenever you successfully hit two times in a row, you may make free follow-up attack with advantage (Ex: If you have the Attack action and the Extra Attack x3, your first follow-up attack hits after the first attack and extra attack, and the second follow-up attack hits after other two extra attacks, and etc.). After that follow-up attack every subsequent attack made on your turn after is made with additional bonus of your Strength Modifier.
  • After successfully hitting a creature with an melee attack, as a free action you can choose to initiate a combo. If you do so, the damage dice(s) of your melee attacks increases by one, and they increase by another dice when you hit with every successful attack you make (Ex: 1d8 to 2d8, 2d8 to 3d8 etc.) until the end of your next turn or you miss an attack. You can use this feature a number of times equal to your Strength Modifier.


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