Adult Dust Garther (5e Creature)

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Design Note: This creature was designed using Mythic Monsters (5e Variant Rule) as a guide.

Adult Dust Garther[edit]

Gargantuan monstrosity, chaotic neutral


Armor Class 18 (natural armor)
Hit Points 333 (18d20 + 144)
Speed 60 ft., burrow 60 ft.


STR DEX CON INT WIS CHA
26 (+8) 15 (+2) 26 (+8) 9 (-1) 15 (+2) 19 (+4)

Saving Throws Str +14, Con +14, Wis +8
Skills Athletics +14, Perception +8
Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities acid, poison
Condition Immunities poisoned
Senses passive Perception 18
Languages Garther
Challenge 20 (25,000 XP)


Crushing Size. If the garther moves through a Huge or smaller creature's space on it's turn, the creature takes 44 (8d10) bludgeoning damage and must succeed on a DC 23 Strength saving throw or be knocked prone.

Magic Resistance. The garther has advantage on saving throws against spells and and other magical effects.

ACTIONS

Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (3d6 + 8) piercing damage.

Tail. Melee Weapon Attack: +14 to hit, reach 20 ft., one target. Hit: 17 (2d8 + 8) bludgeoning damage and the target must succeed on a DC 19 Strength saving throw or be knocked prone.

Constrict. Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 27 (3d12 + 8) bludgeoning damage, and the target is grappled (escape DC 23). The garther can only have one creature grappled at a time.



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