Adept Enchanter (5e Feat)

From D&D Wiki
Jump to navigation Jump to search

Adept Enchanter

Prerequisites: Intelligence 15 or higher, the ability to cast at least one spell.
(This feat utilizes the Crafting Magic Items variant rule.)

You have become more skilled at crafting magic items, gaining the following benefits:

  • Increase one of your ability scores by 1, to a maximum of 20. You can choose from only those ability scores that are being used for spellcasting.
  • You can use your chosen spellcasting ability score modifier for skill checks required to craft magic items.
  • If you fail your skill check while crafting a magic item, you only take half damage. You still take full damage from the Magic Item Critical Failure table if you roll a 1 on the die.
0.00
(0 votes)

Back to Main Page5e HomebrewFeats