Accolade (Type D) (5e Creature)
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Accolade (Type D)
Large celestial (archangel), lawful good
Saving Throws Wis +5, Cha +5
Angelic Weapons. The accolade's weapon attacks are magical. When the accolade hits with any weapon, the weapon deals an extra 2d8 radiant damage (included in the attack).
Dual Shields. The accolade carries two shields, each of which is accounted for in the accolade's AC.
Multiattack. The accolade makes two attacks: two with its divine shields, or one with its divine shields and one with its hooves.
Divine Shield. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage plus 9 (2d8) radiant damage.
Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Shield Charge. The accolade moves up to 50 feet in a straight line and can move through the space of any creature smaller than Large. The first time it enters a creature's space during this move, it makes a divine shield attack against that creature. If the attack hits, the target must also succeed on a DC 15 Strength saving throw or be pushed ahead of the accolade for the rest of this move. If a creature fails the save by 5 or more, it is also knocked prone and takes 9 (2d4 + 4) bludgeoning damage, or 14 (4d4 + 4) bludgeoning damage if it was already prone, plus 9 (2d8) radiant damage.
A large angel belonging to the third sphere, tasked with commanding the lowest-ranking angels. Accolades are adept at using many angelic weapons, including swords, spears, hammers, and whips. They use these to instill fear into the hearts of all those who doubt the might of the gods. Accolades have long lived in legend; at times, they were said to have answered the prayers of the most devout followers by temporarily bestowing upon them one of these divine instruments.