Dragon Lord, Variant (5e Class)
Work In Progress |
Dragon Lord[edit]
<!-1-3 lines about a subclass in action.-> <!-1-3 lines about a subclass in action.-> <!-1-3 lines about a subclass in action.-> <!-1-4 lines of flavor information about the class.->
Fluff Lore 1[edit]
<!-1-3 paragraphs, 3-4 lines each, of details relating to this part of the class lore. ->
Fluff Lore 2[edit]
<!-1-3 paragraphs, 3-4 lines each, of details relating to this part of the class lore. ->
Creating a Dragon Lord[edit]
<!-2 paragraphs, 3-4 lines each. The first one is about reasons to become the class. The second is about things that tie into the personalization section.->
Personalization[edit]
<!-
“ | A quote from a high level dragon lord showing the typical personality of the class. | ” |
<!- 2-4 paragraphs, 3-4 lines each, of details about the class. -> <!- 1-2 sentences that lead into the reason and aspects below. ->
- Reason for becoming an Intellectual
<!- (Optional) 1 paragraph, 3-4 lines, that leads into the reason below. ->
d6 | Reasons |
---|---|
1 | <!-Word to describe the text-> <!-Text-> |
2 | ' |
3 | ' |
4 | ' |
5 | ' |
6 | ' |
- <!- Aspect 1 ->
<!- 1-2 paragraphs, 3-4 lines each, that relate to the aspect and lead into the table below. ->
d6 | Aspect 1 |
---|---|
1 | <!-Word to describe the text-> <!-Text-> |
2 | <!-Word to describe the text-> <!-Text-> |
3 | <!-Word to describe the text-> <!-Text-> |
4 | <!-Word to describe the text-> <!-Text-> |
5 | <!-Word to describe the text-> <!-Text-> |
6 | <!-Word to describe the text-> <!-Text-> |
- <!- Aspect 2 ->
<!- 1-2 paragraphs, 3-4 lines each, that relate to the aspect and lead into the table below. ->
d6 | Aspect 2 |
---|---|
1 | <!-Word to describe the text-> <!-Text-> |
2 | <!-Word to describe the text-> <!-Text-> |
3 | <!-Word to describe the text-> <!-Text-> |
4 | <!-Word to describe the text-> <!-Text-> |
5 | <!-Word to describe the text-> <!-Text-> |
6 | <!-Word to describe the text-> <!-Text-> |
- <!- Aspect 3 ->
<!- 1-2 paragraphs, 3-4 lines each, that relate to the aspect and lead into the table below. ->
d6 | Aspect 3 |
---|---|
1 | <!-Word to describe the text-> <!-Text-> |
2 | <!-Word to describe the text-> <!-Text-> |
3 | <!-Word to describe the text-> <!-Text-> |
4 | <!-Word to describe the text-> <!-Text-> |
5 | <!-Word to describe the text-> <!-Text-> |
6 | <!-Word to describe the text-> <!-Text-> |
- <!- Aspect 4 (optional) ->
<!- 1-2 paragraphs, 3-4 lines each, that relate to the aspect and lead into the table below. ->
d6 | Aspect 4 |
---|---|
1 | <!-Word to describe the text-> <!-Text-> |
2 | <!-Word to describe the text-> <!-Text-> |
3 | <!-Word to describe the text-> <!-Text-> |
4 | <!-Word to describe the text-> <!-Text-> |
5 | <!-Word to describe the text-> <!-Text-> |
6 | <!-Word to describe the text-> <!-Text-> |
Quick Build[edit]
You can make a dragon lord quickly by following these suggestions. First, <!-Ability score-> should be your highest ability score, followed by <!-Ability score->. Second, choose the <!-background name-> background. Third, choose <!-elaborate on equipment choices->
Class Features
As a Dragon Lord you gain the following class features.
- Hit Points
Hit Dice: 1d10 per Dragon Lord level
Hit Points at 1st Level: 10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per Dragon Lord level after 1st
- Proficiencies
Armor: Light armor, medium armor, shields
Weapons: Simple weapons and martial weapons
Tools:
Saving Throws: Strength, Constitution
Skills: Choose two of the following:
- Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- If you are using starting wealth, you have 3d4x10 gp in funds.
Level | Proficiency Bonus |
Features |
---|---|---|
1st | +2 | Draconic Lineage |
2nd | +2 | [[#|]] |
3rd | +2 | [[#|]] |
4th | +2 | Ability Score Improvement |
5th | +3 | [[#|]] |
6th | +3 | Lineage Feature |
7th | +3 | [[#|]] |
8th | +3 | Ability Score Improvement |
9th | +4 | [[#|]] |
10th | +4 | [[#|]] |
11th | +4 | Lineage Feature |
12th | +4 | Ability Score Improvement |
13th | +5 | [[#|]] |
14th | +5 | [[#|]] |
15th | +5 | [[#|]] |
16th | +5 | Ability Score Improvement |
17th | +6 | [[#|]] |
18th | +6 | [[#|]] |
19th | +6 | Ability Score Improvement |
20th | +6 | Lineage Feature |
Draconic Lineage[edit]
At 1st level, you choose a draconic lineage. Choose between the one listed in Lineages, all detailed at the end of the class description. Your choice grants you features at 1st level and again at 6th, 11th, and 20th level.
<!-Class Feature2->[edit]
Combat pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature3->[edit]
Combat pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
Ability Score Improvement[edit]
When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
<!-Class Feature7->[edit]
Combat/exploration pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature9->[edit]
Combat/social pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature10->[edit]
Combat pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature13->[edit]
Combat pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature14->[edit]
Combat pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature15->[edit]
Combat pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature17->[edit]
Combat/social pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Class Feature18->[edit]
Combat pillar feature. <!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
Lineages[edit]
Chromatic[edit]
Chromatic dragons: Black, blue, gray, green, purple, red, white, yellow. Tend to be completely selfish and greedy, more so than other dragons.
- 1st level combat feature name
- 6th level combat/social feature name
- 11th level combat feature name
- 20th level combat/exploration/social feature name
Gem[edit]
Gem Dragons: amethyst, crystal, emerald, sapphire, topaz. Tends to be aloof and do as they please without being completely selfish or selfless.
- 1st level combat feature name
- 6th level combat/social feature name
- 11th level combat feature name
- 20th level combat/exploration/social feature name
Lung[edit]
Lung dragons: Chiang lung, Li lung, Lung wang, Pan lung, Shen lung, T’ien lung, Tun mi lung. Tend to do as the celestial bureaucracy tells them to do.
- 1st level combat feature name
- 6th level combat/social feature name
- 11th level combat feature name
- 20th level combat/exploration/social feature name
Metallic[edit]
Metallic Dragons: Brass, bronze, copper, gold, iron, mercury, silver, steel. Tend to be good and do what they can to help others.
- 1st level combat feature name
- 6th level combat/social feature name
- 11th level combat feature name
- 20th level combat/exploration/social feature name
Multiclassing[edit]
Prerequisites. To qualify for multiclassing into the dragon lord class, you must meet these prerequisites: 13 Strength and 13 Charisma.
Proficiencies. When you multiclass into the dragon lord class, you gain the following proficiencies: Light armor, Simple weapons.
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