Last Laugh (5e Spell)
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7th-level enchantment | |
Casting time: | 1 action |
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Range: | 60 feet |
Components: | V, S |
Duration: | Concentration, up to 1 minute |
Your enemy dies of its own laughter. Choose a humanoid you can see within range. It must succeed on a Wisdom saving throw or begin laughing insanely. At the start of each of its turns, it takes 6d10 psychic damage and must repeat the saving throw, ending the spell on a success. After three failed saving throws, the target drops to 0 hit points.
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