3e SRD:Haste, Mass
From D&D Wiki
Revision as of 18:19, 20 November 2017 by GamerAim (talk | contribs) (GamerAim moved page 3e SRD:Mass Haste to 3e SRD:Haste, Mass: Proper name.)
This material is published under the OGL 1.0a. |
Transmutation | |
Level: | Brd 6, Sor/Wiz 6 |
---|---|
Components: | V, S, M |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Targets: | One creature/level, no two of which can be more than 30 ft. apart |
Duration: | 1 round/level |
Saving Throw: | Fortitude negates (harmless) |
Spell Resistance: | Yes (harmless) |
The transmuted creatures move and act more quickly than normal. This extra speed has several effects.
On their turn, the subjects may take an extra partial action, either before or after their regular action.
The subjects gain a +4 haste bonus to AC. The subjects lose this bonus whenever they would lose a dodge bonus.
The subjects can jump one and a half times as far as normal. This increase counts as an enhancement bonus.
Back to Main Page → 3e Open Game Content → System Reference Document → Spells
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.