3e SRD:Haste, Mass
From D&D Wiki
|This material is published under the OGL 1.0a.|
|Level:||Brd 6, Sor/Wiz 6|
|Components:||V, S, M|
|Casting time:||1 action|
|Range:||Close (25 ft. + 5 ft./2 levels)|
|Targets:||One creature/level, no two of which can be more than 30 ft. apart|
|Saving Throw:||Fortitude negates (harmless)|
|Spell Resistance:||Yes (harmless)|
The transmuted creatures move and act more quickly than normal. This extra speed has several effects.
On their turn, the subjects may take an extra partial action, either before or after their regular action.
The subjects gain a +4 haste bonus to AC. The subjects lose this bonus whenever they would lose a dodge bonus.
The subjects can jump one and a half times as far as normal. This increase counts as an enhancement bonus.
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.