3e SRD:Earth Elemental, Huge
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Huge Earth Elemental[edit]
Size/Type: | Huge Elemental (Earth) |
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Hit Dice: | 16d8+80 (152 hp) |
Initiative: | -1 (Dex) |
Speed: | 20 ft. |
AC: | 18 (-2 size, -1 Dex, +11 natural) |
Attacks: | Slam +19/+14/+9 melee |
Damage: | Slam 2d10+13 |
Face/Reach: | 10 ft. by 10 ft./15 ft. |
Special Attacks: | Earth mastery, push |
Special Qualities: | Elemental, damage reduction 10/+2 |
Saves: | Fort +15, Ref +4, Will +5 |
Abilities: | Str 29, Dex 8, Con 21, Int 6, Wis 11, Cha 11 |
Skills: | Listen +14, Spot +14 |
Feats: | Cleave, Great Cleave, Power Attack |
Climate/Terrain: | Any land and underground |
Organization: | Solitary |
Challenge Rating: | 7 |
Treasure: | None |
Alignment: | Usually neutral |
Advancement: | 17-20 HD (Huge) |
Earth elementals speak Terran but rarely choose to do so.
Combat
Elemental: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.
Earth Mastery (Ex): An earth elemental gains a +1 attack and damage bonus if both it and its foe touch the ground. If an opponent is airborne or waterborne, the elemental suffers a -4 penalty to attack and damage. (These modifiers are not included in the statistics block.)
Push (Su): An earth elemental can start a bull rush maneuver without provoking an attack of opportunity. The combat modifiers given in Earth Mastery, above, also apply to the elemental’s opposed Strength checks.
—––—— Earth Elemental Size ——––— | ||
---|---|---|
Elemental | Height | Weight |
Huge | 32 ft. | 48,000 lbs. |
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