3e SRD:Sleet Storm
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This material is published under the OGL 1.0a. |
Conjuration (Creation) [Cold] | |
Level: | Drd 4, Sor/Wiz 3 |
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Components: | V, S, M/DF |
Casting time: | 1 action |
Range: | Long (400 ft. + 40 ft./level) |
Effect: | Sleet spreads 40 ft., 20 ft. high |
Duration: | 1 round/level |
Saving Throw: | Reflex partial |
Spell Resistance: | No |
Driving sleet blocks all sight (even darkvision) within it and causes the ground in the area to be icy, slowing movement to one-half normal. Additionally, any creature in sleet that attempts to move must succeed at a Reflex save or fall down instead. The sleet extinguishes torches and small fires.
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