3e SRD:Repel Vermin
From D&D Wiki
Revision as of 12:35, 12 September 2017 by SgtLionBot (talk | contribs) (Bot: Automated import of articles)
This material is published under the OGL 1.0a. |
Abjuration | |
Level: | Animal 4, Clr 4, Drd 4 |
---|---|
Components: | V, S, DF |
Casting time: | 1 action |
Range: | 10 ft. |
Area: | 10-ft.-radius emanation centered on the character |
Duration: | 10 minutes/level |
Saving Throw: | None or Will negates (see text) |
Spell Resistance: | Yes |
An invisible barrier holds back vermin. A vermin with less than one-third the character's level in HD cannot penetrate the barrier. A vermin with at least one-third the character's level in HD can penetrate the barrier if it succeeds at a Will save. Even so, crossing the barrier deals the vermin 2d6 points of damage, and pressing against the barrier causes pain, which deters less aggressive vermin.
Back to Main Page → 3e Open Game Content → System Reference Document → Spells
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.