Sorcery (3.5e Spell)

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This material is published under the OGL 1.0a.


Sorcery
Universal
Level: Tarot 5
Components: V, F
Casting time: 1 round
Range: Personal
Target: Self
Duration: 1 round/level; See Text
Saving Throw: None
Spell Resistance: No


Cast a spell from any other spell list, arcane or divine, of 3rd level or lower.

This spell allows the caster to break the bonds of magic and borrow a single spell from another school of magic, either arcane or divine. The caster can select any spell that is 3rd level or lower from any other spells list (cleric, druid, ranger, bard, etc.). The spell selected cannot be of an opposite alignment as that of the caster (a good Tarot Mage cannot cast evil magic such as create undead).

The Sorcery effect lasts until the spell is cast or until the duration of the spell is spent.

Arcana

This spell can only be cast using the I - The Magician as a focus.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Arcane Mysteries - Tarot Magic. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Arcane Mysteries material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsTarot Mage