D&D Wiki has recently been upgraded, and the old skin is too far out of date to continue with. As such there are now a lot of issues with the site. Please collect issues that you find at this page. — Blue Dragon

Healing Potion (Herbalism) (5e Equipment)

From D&D Wiki
Revision as of 20:37, 8 September 2015 by ChldOfTheNxtGen (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Unlike regular healing potions, these are made entirely from natural ingredients. As consequence these healing potions are magic free, unaffected by 'dispel magic' or 'anti-magic', cheaper, and simply speed up natural healing. The potions restore 1 HP a minute (10 turns) for a number of minutes depending on your Hit dice. Out of initiative this works like a regular healing potion, however it will be incredibly ineffective in combat. In the case of Multi-classing the HD used are primarily from the most common dice or, if there isn't a majority, the first level class.

Rarity Price Duration Minutes
Common 25gp Rolls one hit die + Con Mod.
Uncommon 50gp Rolls one quarter (rounded up) of total hit dice + Con Mod for each one.
Rare 100gp Rolls one half (rounded up) of total hit dice + Con Mod for each one.
Very Rare 200gp Rolls all hit dice + Con Mod for each one.

HP recovered from these potions does not wake an unconscious creature, nor does it restore negative HP to 1HP. However it does count as a successful Death Save.

Effects that boost Hit Dice healing, such as the Durable feat or Periapt of Healing, also boost Herbalism healing.

Cost: Various
Weight: 1lb



Back to Main Page5e HomebrewEquipmentAdventuring Gear