Blood War Sorcerer (3.5e Feat)
From D&D Wiki
Revision as of 00:54, 31 March 2015 by Calidore Chase (talk | contribs)
Blood War Sorcerer
As a battle magician in the blood War, you’ve learned killing arts that would amaze common spellcasters.
Prerequisite: Caster level 5, Knowledge (Arcana) 1, must have fought in the Blood War
Benefit: Each time one of your spells successfully penetrates a creature's Spell Resistance, they take a cumulative -1 penalty to Spell Resistance (minimum 0). This penalty is reduced by 5 per day, and can be otherwise healed as ability damage. In addition, you may cast any spell that requires you to be of a fiendish race.
Back to Main Page → 3.5e Homebrew → Character Options → Feats → General Feats