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Blink Teleport (3.5e Variant Rule)

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Blink Teleport (None)

You can teleport rapidly to avoid attacks.

Requirements: Psychoportation feat

Check: None. You can rapidly “blink” in and out of an area, appearing and disappearing from reality. Attacks have a 50% miss chance against you while you are blinking and you suffer only half damage from area attacks. You strike as an invisible creature, with a +2 attack bonus and deny your target his Dexterity bonus to AC.

Time: Blink Teleport is a move action. You can blink for a number of rounds equal to half your Blink Teleport ranks (rounded up). To continue blinking, take an additional move action and pay the strain cost for the skill again.

Strain: 3.



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