Sora (Shinobi World Supplement)
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Sora
Medium humanoid (Human), chaotic good Armor Class 16 (Natural Armor)
Saving Throws Dexterity +6, Wisdom +6 Chakra. Sora has 20 chakra points which he can expend. All chakra points are regained at the end of a long rest. Evasion. When Sora is targeted by an effect that allows him to make a Dexterity saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure. ACTIONSMultiattack. Sora can make 2 unarmed strikes. Unarmed Strike. Ranged Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) magical bludgeoning damage. Beast Tearing Palm (4 Chakra). Melee Weapon Attack: +6 to hit, range 10 ft., one target. Hit: 14 (2d6 + 3) thunder damage. This has advantage against creatures without chakra detection, blindsight, or truesight
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Being implanted with residual chakra from the Nine-Tails's attack on the Hidden Leaf Village, Sora eventually became the pseudo-Jinchuriki of a partially formed Nine-Tails. Due to their similarities, he quickly became friends with Naruto. In moments of strife, Sora can enter Inital and even Tailed Release. |
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