Celestial Knight (5e Subclass)
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Celestial Transformer
Becoming a Celestial Transformer
To be able to transform into a celestial being and to destroy evil. Cha is the most important followed by Str and Con
Alignment: | Lawful Good (Must Have a Patron Deity). |
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Base Attack Bonus: | +5. |
Feats: | Any 2 Divine Feats. |
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +1 | +2 | Celestial Wings 1/day, Smite Evil 1/day, Turn/Rebuke Undead | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +1 | +3 | Damage Reduction 3/evil | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +4 | +2 | +4 | Celestial Wings 2/day, Smite Evil 2/day, Divine Grace | ||||||||||||||||||||||||||||||||||||
4th | +4 | +5 | +2 | +5 | Damage Reduction 5/evil, Fast Healing 1 | ||||||||||||||||||||||||||||||||||||
5th | +5 | +6 | +3 | +6 | Celestial Wings 3/day, Smite Evil 3/day, Divine Destruction | ||||||||||||||||||||||||||||||||||||
6th | +6/+1 | +7 | +3 | +7 | Holy Weapon, Fast Healing 2 | ||||||||||||||||||||||||||||||||||||
7th | +7/+2 | +8 | +4 | +8 | Celestial Wings 4/day, Smite Evil 4/day | ||||||||||||||||||||||||||||||||||||
8th | +8/+3 | +9 | +4 | +9 | Damage Reduction 7/evil, Fast Healing 3 | ||||||||||||||||||||||||||||||||||||
9th | +9/+4 | +10 | +5 | +10 | Celestial Wings (At Will), Great Holy Weapon, Smite Evil 5/day | ||||||||||||||||||||||||||||||||||||
10th | +10/+5 | +11 | +5 | +11 | Smite Evil 5+Cha Mod/day, Ultimate Holy Weapon, Damage Reduction 10/evil, Celestial Transformation 3/day | ||||||||||||||||||||||||||||||||||||
Class Skills (5 + Int modifier per level) |
Class Features
All of the following are class features of the Celestial Transformer.
Weapon and Armor Proficiency: The Celestial Transformer is Proficient with all simple weapons and Two Handed martial weapons. They are proficient with all light and medium armor.
Celestial Wings: Grants you a glowing pair of angelic wings for 1 min/class level. Fly speed is 50 ft with average maneuverability. Usable 1/day at level 1 and increases by 1 every odd level until level 9 when it can be used at will.
Smite Evil: Works as the Paladin ability Smite Evil. Can be used 1/day at level 1 and increases by 1 every odd level until level 10 when it can be used 5 + your Cha modifier times per day.
Turn/Rebuke Undead: Works as the Paladin and Cleric ability Turn or Rebuke Undead. Usable 3 + Cha Modifier times per day. 2d6 + Celestial Transformer level + Cha Modifier turning damage.
Damage Reduction: Your righteousness makes enemies falter when they would attack. Gain Damage Reduction 3/evil at level 2. Increases to 5/evil at level 4, 7/evil at level 8, and 10/evil at level 10.
Divine Grace: At level 3 you may add your Cha modifier to your saving throws.
Fast Healing: Gain Fast Healing 1 at level 4. Your Fast Healing increases to 2 at level 6 and 3 at level 8
Divine Destruction: Divine Destruction allows you to add half of your Cha Modifier to your Turn or Rebuke attempts and turning damage.
Holy Weapon: Your weapon is infused with your righteous soul. Add 1d6 Holy damage to your weapon against undead and any evil outsiders. Any weapon you wield is now considered Lawful Good for overcoming Damage Reduction.
Great Holy Weapon: Your weapon is blessed by the angels. Add 2d6 Holy damage to your weapon against undead and evil outsiders.
Ultimate Holy Weapon: Your weapons is infused with the strength of the heavens themselves. Add 3d6 Holy damage to your weapon against undead and evil outsiders. Any enemy affected by the extra Holy damage must succeed a Fortitude Save (10 + 1/2 Level + Cha Modifier) or be purified and die.
Celestial Transformation: 3/day for 1 hour you can transform into a celestial being of your choice as long as the celestial being has HD equal to or less than your own. You gain all Spells and Supernatural abilities as if the Polymorph spell was used.
Ex-Celestial Transformers
If a Celestial Transformer performs any evil act or refuses to help someone in need they lose all class abilities and can not gain any more levels in this class until they have atoned for their sins.
Campaign Information
Playing a Celestial Transformer
Combat:
Advancement:
Resources:
Celestial Transformers in the World
“ | ” |
NPC Reactions:
Celestial Transformer Lore
Characters with ranks in can research to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
DC | Result |
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11 | . |
16 | . |
21 | . |
26 | . |
Celestial Transformers in the Game
Adaptation:
Sample Encounter:
EL whatever:
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