Vulskari House Armor (5e Equipment)

From D&D Wiki
Revision as of 06:18, 13 February 2021 by Oborosen (talk | contribs)
Jump to navigation Jump to search
Broom Icon.svg.png This page needs grammatical help. Reason: The mechanics of this page are a bit confusing, could benefit from a minor rewrite.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Armor (Medium, Heavy), Rare to Very Rare (Rare no, Very Rare yes)

Finely wrought armor usually worn by either the outrider knights of House Vulskari, or worn by their more prominent house guards. When not attuned to any notable wearer, this armor looks to be an intricately designed set of personal armor matching the different types. It's more akin to an azure blue tone of metallic sheen and can even be of the improper proportions for it's designed bearer. However when the armor is donned/attuned, it takes on a small portion of it's wearers blood and essence. Hence this is where the armor derives it's notable crimson sheen. While also shifting to fit it's owner more comfortably.


Beginning at +1,+2 Calling of the blood. Once per day, the wearer of this armor can choose to activate this property. Gaining temp hp per turn for one minute, based on a 1hd, plus Con modifier roll.

Upgraded at +3 Calling of the blood. Once per day, the wearer of this armor can choose to activate this property. Gaining temp hp per turn for one minute, based on a 2hd, plus Con modifier roll.

Crimson Waltz. Once per day, the wearer of this armor may activate this property. Turning into a fine red mist and instantly moving up to 20ft, while ignoring partial cover and moving through occupied spaces as they do.


Back to Main Page5e HomebrewEquipmentMagic Armor