Guard Movement (5e Feat)

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Revision as of 15:51, 30 January 2021 by Exanth (talk | contribs) (fixed terminology)
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guard movement

Prerequisites: None
You have become extremely agile and skilled in the heat of combat. Increase your dexterity score by 1, to a maximum of 20. You can take a reaction between each of your turns in Combat. This action can be used only to take the Dash action. [1]

1.00
(one vote)

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  1. Dungeons and Dragon 5e