Arrow of Force (5e Spell)
From D&D Wiki
Revision as of 05:31, 18 January 2021 by Someone404 (talk | contribs)
2nd-level Transmutation | |
Casting time: | 1 action |
---|---|
Range: | Touch |
Components: | V, S, M (A small glass bottle filled with a puff of air) |
Duration: | 1 minute |
After casting this spell, and after touching one arrow of your choice, the arrow is enchanted with forceful wind
When fired, the arrow does a bonus damage of 1d4+Your dexterity modifier (along with the damage from the bow) and moves the target 5 feet back. The target must roll a DC 12 dex saving throw after being hit. If failed, the target is also knocked prone. The arrows enchantment wears off once touching or piercing a solid surface, or until the duration ends.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher do an extra 1d4 damage (don't add the dex modifier) and knocks the target back an extra 5 feet.
Back to Main Page → 5e Homebrew → Spells → Ranger