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Beldum
Small construct, any alignment
Armor Class 16 (natural armor)
Hit Points 55 (10d6 + 20)
Speed 0 ft., fly 30 ft.
Damage Immunities poison Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands Common but can't speak it, telepathy 60 ft.
Challenge 1 (200 XP)
Immutable Form. The beldum is immune to any spell or effect that would alter its form.
ACTIONS
Take Down. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
REACTIONS
Light Metal. When the beldum takes damage from a melee attack, it can reduce the damage by 4 (1d8) and be pushed back 5 feet.
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