Beldum (5e Creature)

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Beldum

Small construct, any alignment


Armor Class 16 (natural armor)
Hit Points 55 (10d6 + 20)
Speed 0 ft., fly 30 ft.


STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 15 (+2) 14 (+2) 10 (+0) 10 (+0)

Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands Common but can't speak it, telepathy 60 ft.
Challenge 1 (200 XP)


Immutable Form. The beldum is immune to any spell or effect that would alter its form.

ACTIONS

Take Down. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

REACTIONS

Light Metal. When the beldum takes damage from a melee attack, it can reduce the damage by 4 (1d8) and be pushed back 5 feet.


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