Little Pony (5e Race)

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Little Pony

Little ponies, also known as ponies, are quintessential good creatures. The hope and spirit that embodies them inspires others around them to do the right thing. At times ponies may get discouraged or frustrated by the trouble they face but their resiliency to misfortune is testament to their determination and dedication to completing their goals. The most common way they overcome challenges is through their friendship. They are a race that places immense value on relationships with others in order to overcome hard and difficult times.

Physical Description

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Various little ponies, including many well-known characters.

Ponies look very much like regular ponies except for Pegasi and Unicorns; these two either have wings or a horn. Sometimes, a pony is an Alicorn and has both wings and a horn. Ponies that do not have wings or a horn are simply referred to as Earth Ponies and are the most common ponies. What they lack in wings or a horn is made up for with an extra dose of goodness unrivaled by any other pony.
Ponies are all different colors as well. They can range anywhere from pink to black but almost always they are a single color. All ponies, when they come of age, have a cutie mark that is located on both of their hind quarters. Sometimes but not always this cutie mark has a correlation with the pony’s name. The image could be some apples, a star, a coat of arms, etc.

History

Ponyland is where everything began for the ponies. For the most part, the little ponies lived peacefully but some creatures wanted the ponies gone. Having grown tired of constantly fighting to survive, the ponies left their land for a region known as Friendship Gardens. Unfortunately for the cheerful and happy ponies, an unexplained blizzard occurred causing famine. Tribal leaders gathered and the blizzard got worse as they all blamed each other for misery that was. As the hatred continued, it came to light that windigos had followed the ponies from Ponyland. The windigos from Ponyland feed off hatred and fighting and when gathered in large numbers, create magical ice storms or blizzards. The tribal leaders developed a plan to travel even further away this time. They created their own plane and named it Equestria. It didn’t take long for word to get around and evil to show. Discord, a spirit of chaos and disharmony, manages to establish reign over Equestria and rule it with unrest and unhappiness. Two Alicorns decide to stand up to Discord and they find the Elements of Harmony. With these, they turned Discord to stone and returned peace and joy to Equestria.

Society

Little ponies are a celebratory race. So long as the work is done, they are enjoying the current festival. Ponies are herbivores and stick to mainly stews, cakes, and sandwiches but they also enjoy eggs and milk. Ponies will tend to their own gardens, fields, and patches. Members of the various tribes work together and everything is done for the greater good of Equestria and the little ponies.
Interactions with other races are the same almost every time. Upon meeting anyone the ponies try to befriend the creature, unless it is well known the creature means them harm. In the event something means harm to the ponies, they try to subdue the creature rather than kill or bring serious harm to it. Little ponies are known for their kindness, forgiveness, and generosity. To intentionally cause harm to another creature goes against a little pony's nature.


Little Pony Names

Ponies are very cheerful and fun and their names typical depict that spirit and nature of them. Some ponies draw their names from the world around them such as Applejack. Some pony’s names are puns based on horse and ponies like Dr. Foal. Rarely will a pony have a name that is one syllable.
Examples: Fluttershy, Glitter Dream, Luna, Sparkle Berry, Rainbow Dash, Gladmane, Tiny Dancer, Fairmane

Little Pony Traits

My Little Pony!
Ability Score Increase. Your Charisma score increases by 2.
Age. Ponies mature around 13 years of age but age slowly due to their magical nature. It is typical for a pony to live at least a couple hundred years.
Alignment. Ponies are almost always good.
Size. Your stature would put you at an average height that reaches around the hip of the average human. Your size is Small.
Speed. Your base walking speed is 30 feet.
Friendship is Magic. You have advantage on Charisma based skill checks against creatures that are not hostile towards you.
Cutie Mark. Your Cutie Mark has magic stored inside it. You may choose one 1st level spell from any class list. Charisma is your spellcasting ability. You may cast your Cutie Mark spell once and must finish a long rest before you can cast it again.
Powerful Build. As a quadruped you naturally are able to carry more. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Languages. You can speak, read, and write Common.
Subrace. You can choose between Earth, Pegasus, and Unicorn as your subrace.

Earth Pony

Ability Score Increase. Your Strength score increases by 1. Earth ponies are the work horses of Equestria.
Brave. The denizens of evil must try harder to shake your goodness. You have advantage on saving throws against being frightened.
Benevolent. Others see the good in you and want to trust you. You have proficiency in the Persuasion skill.
Farmer. As the ponies who tend to the plants and animals, you are adept with things of nature. You have proficiency in the Nature.

Pegasus Pony

Ability Score Increase. Your Dexterity score increases by 1.
Flight. You have wings that give you flight. Your flying speed is 30 feet, though, if you are wearing armor you are not proficient in or any medium or heavy armor, you may not fly.
Air Head. Time in the sky has perks and pegasus ponies generally survey the weather to warn everyone else. You advantage on Survival checks to predict the weather.

Unicorn Pony

Ability Score Increase. Your Intelligence score increases by 1.
Telekinetic. You know the mage hand cantrip. Instead of a hand, a purple aura extends from your horn to the object you are interacting with.
Equestrian Magic. You know the spare the dying cantrip. When you reach 3rd level, you can cast the protection from evil and good spell once and need to finish a long rest before you can cast it again. When you reach 5th level, you can also cast the moonbeam spell once and need to finish a long rest before you can cast it again. Charisma is your spellcasting ability for these spells.

Variant Rule: Equestrian Magic

Variant Rule: Equestrian Magic
Ponies are rarely ever the same. You may choose a different cantrip and different spells when creating your character. The cantrips and spells can be from any and different class lists.

This content deviates from 5th Edition standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
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This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5th Edition rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
The following subrace, Alicorn, give numerous benefits to a subrace and is stronger than core races found in the Player's Handbook. Please discuss options with your DM before selecting this option.


Alicorn

Ability Score Increase. Your Intelligence score increases by 1.
Size. You are a little taller and leaner than other little ponies. Your size is medium.
Brave. The denizens of evil must try harder to shake your goodness. You have advantage on saving throws against being frightened.
Benevolent. Others see the good in you and want to trust you. You have proficiency in the Persuasion skill.
Flight. You have wings that give you flight. Your flying speed is 30 feet.
Telekinetic. You know the mage hand cantrip. Instead of a hand, an aura of any color of your choice, extends from your horn to the object you are interacting with.
Equestrian Magic. You know the spare the dying cantrip. When you reach 3rd level, you can cast the protection from evil and good spell once and need to finish a long rest before you can cast it again. When you reach 5th level, you can also cast the moonbeam spell once and need to finish a long rest before you can cast it again. Charisma is your spellcasting ability for these spells.

Random Height and Weight

Table: Earth Pony Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3’ 0” +1d12 270 lb. × (1d6) lb.
Female 3’ 0” +1d12 270 lb. × (1d6) lb.
Table: Unicorn Pony Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3’ 0” +1d12 175 lb. × (1d8) lb.
Female 3’ 0” +1d12 175 lb. × (1d8) lb.
Table: Pegasus Pony Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 3’ 0” +1d12 125 lb. × (1d8) lb.
Female 3’ 0” +1d12 125 lb. × (1d8) lb.
Table: Alicorn Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4’ 0” +1d12 100 lb. × (1d4) lb.
Female 4’ 0” +1d12 100 lb. × (1d4) lb.

Suggested Characteristics

When creating a Little Pony character, you can use the following table of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.

d8 Personality Trait
1 Trouble - You are constantly getting into things causing stress for others.
2 Jovial - As if little ponies couldn't be happier, you manage to be even more happy than other ponies.
3 Boring - While you are nice, you don't participate with other ponies.
4 Anxious - Always expecting something, never quite relaxed.
5 Hyper - You are a ball of energy and constantly looking for the next adventure.
6 Vain - You think everything is about and expect others to do things for you.
7 Militant - You do as your told and look for the next thing someone wants you to do.
8 Aloof - You have no idea what is going on.
d6 Ideal
1 Friends - Not every pony puts friends first but you're definitely one of them.
2 Nature - You find trees and flowers more welcoming than society.
3 Animals - You're friends are ones that you find in forests and other landscapes.
4 Food - The fastest way to your heart is good food.
5 Treasure - Not a typical ideal but some ponies find gems and coins to be very valuable.
6 Equestria - You have a sense of pride for who you are and where you come from.
d6 Bond
1 Equestria - You will do anything to save your homeland.
2 Cutie Mark - You feel a duty to ensure you don't go against what your cutie mark represents.
3 Promise - You promised a family member, friend, or yourself something you'd accomplish.
4 Friendship - You are tied to a friend and would never let them down.
5 Job - Everyone has a purpose in Equestria.
6 Festivals - You enjoy a life of celebration and always find where others are having fun.
d6 Flaw
1 Naïve - You rush into things or trust others too easily.
2 Tired - You are always oversleeping and running late.
3 Tempered - Even ponies sometimes struggle. You are quick to anger.
4 Awkward - You can be loud in public or be too honest with others.
5 Lazy - You have the idea others can do stuff for you and everything will be okay.
6 Greed - A rare flaw, but even some ponies can't get enough of whatever their heart desires.

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