Sand Elemental, Terraria (5e Creature)
From D&D Wiki
Sand Elemental
Large elemental, chaotic neutral Armor Class 16 (natural armor)
Saving Throws Dexterity +3 Magic Resistance. The elemental has advantage on saving throws against spells and other magical effects. Sand Form. The elemental can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing. ACTIONSMultiattack. The elemental uses its Ancient Storm three times. Ancient Storm. The elemental magically summons a storm of swirling golden sand in a location it can see up to 90 feet away; the sandstorm is a cylinder 10 feet in radius and 60 feet high. This area is lightly obscured difficult terrain and any creature that is in this area or begins its turn there must make a DC 16 Strength saving throw, taking 6 (1d12) bludgeoning damage on a failed save or half as much on a success. Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 17 (4d6 + 3) slashing damage.
|
The most intense sandstorms draw forth powerful earth elementals. A sand elemental is made of fine sand in the shape of a female humanoid with flowing hair and burning golden eyes filled with hatred, whose torso tapers to cascading streams of sand below the waist. With this feminine form, her tornadoes tear all asunder. |
Back to Main Page → 5e Homebrew → Creatures