Ancient Ogre (5e Creature)
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Ancient Ogre
Medium humanoid, lawful evil Armor Class 22 (natural armor, shield)
Saving Throws Str, Con, True Ogre if Ogre dies he comes back as True Ogre and gains new attacks at the cost of speed and the ability to handle humanoid weapons and armor. ACTIONSPunch Ogre Form. Melee Attack: +8 to hit, reach 5 ft., one target. Hit:14 (1d20+ 4) magic-bludgeoning damage. Kick Either Form. Melee Attack: +8 to hit, reach 10ft., all creatures within 5ft of target. Hit:14. (1d20+4) magic bludgeoning damage. Snake Arm Bite True Ogre form melee attack: +8 to hit, reach 15ft., one target. Hit: 24 (4d10+4) magic piercing damage. Fire Breath True Ogre form recharge 3 rounds range attack +7 to hit, reach 30ft., all creatures within 20ft of target. Hit: 43 (8d10+3) magic fire damage. Darkness can cast Darkness as a cantrip when in True Ogre form.
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Ogre's first (or ancient) form resembles a tall, muscular man with dark green skin. He is adorned with various types and pieces of old Aztec jewellery and a large golden helmet/crown with very long orange hair. He also has a small round shield that is said to be the fabled Stone of The Sun, the Aztec Calendar, attached to his left arm. It is implied that he is of a very old, but very powerful origin. He was worshipped as the 'God of Fighting' by ancient human civilizations. |
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