Mudsdale (5e Creature)

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Mudsdale

Large elemental, unaligned


Armor Class 13
Hit Points 42 (5d10 + 15)
Speed 60 ft.


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 16 (+3) 10 (+0) 12 (+1) 10 (+0)

Damage Vulnerabilities cold, water
Damage Resistances poison
Damage Immunities lightning
Senses passive Perception 13
Languages Terran, understands Common but cannot speak it
Challenge 2 (450 XP)


Own Tempo. The mudsdale has an advantage on saving throws against being charmed or stunned.

ACTIONS

High Horsepower. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (1d12 + 6) bludgeoning damage. The mudsdale runs up to half its speed, then slams into its target with its full body. The target, if it is a creature, must succeed on a Strength saving throw (DC 15) or be knocked back 10 feet.


mudsdale.jpg

Mudsdale are animals that are frequently used to be mounts as these animals can carry over 10 tons over a long distance. They are the strongest horses around, even nightmares don't compare. These strong and powerful beasts also have a loyal side, willing to die for their master if it were to come to that.


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