Scamp (5e Creature)

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Scamp

Small lesser daedra, lawful evil


Armor Class 12 (natural armor)
Hit Points 18 (2d8+10)
Speed 25 ft.


STR DEX CON INT WIS CHA
12 (+1) 15 (+2) 14 (+2) 8 (-1) 11 (+0) 9 (-1)

Damage Vulnerabilities Lightning
Damage Resistances Fire
Condition Immunities Fatigued,Unconscious
Senses passive Perception 10
Languages None
Challenge 1/2 (100 XP)


ACTIONS

Claw Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6(2d6) Slashing damage

Firebolt Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5(1d10) Slashing Fire


Scamp(ESO)

A Scamp is a weak daedra that lives in Mehrunes Dagon´s Deadlands. They appear to be half mouse, half elf with a scaly torso, curved ears, and fanged teeth.

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Scamp Image source


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