Chaos Warrior (5e Creature)
Chaos Warrior
Medium humanoid, any evil alignment Armor Class 18 (plate)
Saving Throws Str +6, Con +5, Wis +3 Brute. A melee weapon deals one extra die of damage when the chaos warrior hits with it (included in the attack). Keen Senses. The chaos warrior has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell. Daemonic Plate. While wearing his armour, the chaos warrior is immune to inhaled poisons and has resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. Regeneration. The chaos warrior recovers 5 hit points at the start of each of its turns as long as it has at least 1 hit point remaining. ACTIONSMultiattack. The chaos warrior makes two attacks. Battleaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage, or 15 (2d10 + 4) slashing damage if used in two hands. Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
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The Chaos Warriors, also known as the Hordes of Chaos, the Followers of Chaos, the Northern Barbarians or simply just Northmen, are the names given to a race of savage, warlike tribes of human barbarians that occupy the harsh and unforgiving lands of the North. To all those that faced them, the northern barbarians are considered by all to be the enemies of all the civilized humanoids, whose unwavering worship to an uncaring and sadistic pantheon of ancient and evil creatures of the lower planes has given them a single driving motive to usher in the inevitable downfall of all mortal-kind into their hellish enslavement. |
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Credit: https://warhammerfantasy.fandom.com/wiki/Warriors_of_Chaos |
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