|
This page is incomplete and/or lacking flavor. Reason: "preventing it from acting" needs to be replaced with an actual condition.
You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs
|
|
This page is of questionable balance. Reason: Lockdown effects should be associated with a saving throw. Locking a creature for 1 minute on merely a successful attack means you can trivially bypass a (medium-sized) legendary creature. Rather than adjusting the duration by creature size, you can have the effect end on a successful saving throw (either Constitution, since that tends to scale with size); or some other saving throw with an advantage or bonus given to larger sizes)
You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance
|
Sealing Strike
3rd-level Evocation
|
Casting time:
|
1 action
|
Range:
|
Weapon
|
Components:
|
V, S, M (a ranged weapon)
|
Duration:
|
1 minute
|
When you cast this spell, you may make one weapon attack against a creature with a ranged weapon. On a successful hit, the ammunition transforms into a spear of light (or darkness) embedded into the creature, stunning it for 1 minute. If the creature takes damage, is moved, or another creature removes the spear, the effect ends. This ability fails if used on a creature of the same moral alignment. The creature must make a Strength Saving Throw at the beginning of each of their turns. Creatures that are Huge or larger gain Advantage on this Saving Throw. On a success, the effect ends.
Back to Main Page → 5e Homebrew → Spells → Cleric
Back to Main Page → 5e Homebrew → Spells → Warlock