Morocco (3.5e Deity)

From D&D Wiki
Revision as of 12:47, 5 April 2020 by PJammaz (talk | contribs) (unattributed)
Jump to navigation Jump to search
Missing.png One or more images on this page are unattributed. Please include on this page the name of the artist or copyright holder, in addition to a link to the artist's website if available and appropriate.

"Google" isn't a source; it shows web search results. "Pinterest" isn't a source; it's an aggregate of images copied or linked to from other websites.

If you own this image, or it is covered by public domain, consider uploading the image to D&D Wiki. If the source of the image cannot be located or the copyright holder wishes for the image to not be on this page, then remove the image. For more information on copyright law, see D&D Wiki:Copyrights.

Edit this Page | All pages with an unattributed image

I need to have these requisition forms for new drillheads down to Regenia in accounting by 5
—Knett-Knu, Kennet & Ko. Manager
This page is part of the

Valgora
Campaign Setting


Morocco

Morocco is the Valgorian god of Earth. He is also known as The Quake Maker.

Greater Deity
Symbol: Brown Circle
Home Plane: Valgora
Alignment: Lawful Good
Portfolio: Earth, Weather, Law
Clergy Alignments: Lawful Good
Domains: Earth
Favored Weapon: Unarmed

Character

Morocco is a steady, usually predictable God who takes great time when deciding what to do and when to do it.

Dogma

Miners pray to Morocco for safe passage by asking for "The Quake's Relent".

Clergy and Temples

Clerics of Morocco are found in major and minor areas all across Ghikva, Hesjing, and even Malsvir. They are usually called upon to every major mine and quarry, as they are looked at as the mediators of Morocco.

The most common gathering of followers is in mining camps.



Back to Main Page3.5e HomebrewDeitiesGreater

Back to Main Page3.5e HomebrewCampaign SettingsValgoraValgorian PantheonCourt of Elements