Enemy Spell Focus (3.5e Feat)

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Enemy Spell Focus [General]

Your spells are deadly against a particular type of creature.
Prerequisite: Caster level 1+
Benefit: Chose a type of enemy from the table below. Spells you cast against the chosen enemy gain a +1 DC to their saving throws. Favored Enemies: Aberration,Animal, Construct, Dragon, Elemental, Fey, Giant, Humanoid (aquatic), Humanoid (dwarf), Humanoid (halfling), Humanoid (elf), Humanoid (goblinoid), Humanoid (gnoll), Humanoid (gnome), Humanoid (human), Humanoid (kenku), Humanoid (orc), Humanoid (reptilian), Outsider (air), Outsider (chaotic), Outsider (earth), Outsider (evil), Outsider (fire), Outsider (good), Outsider (lawful), Outsider (native), Outsider (water), Magical Beast, Monstrous Humanoid, Ooze, Plant, Undead, Vermin.



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