Big Lantern Ghost (3.5e Creature)
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Big Lantern Ghost
Size/Type: | Large Undead |
---|---|
Hit Dice: | 4d12+3 (29 hp) |
Initiative: | +4 |
Speed: | 30 ft. |
Armor Class: | 12 (+2 Dex), touch 13, flat-footed 11 |
Base Attack/Grapple: | +5/+1 |
Attack: | Slam +8 melee (1d4+1) |
Full Attack: | Slam +8 melee (1d4+1) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | |
Special Qualities: | Darkvision 60 ft., light sensitivity |
Saves: | Fort +4, Ref +3, Will +1 |
Abilities: | Str 18, Dex 14, Con —, Int 9, Wis 9, Cha 8 |
Skills: | Intimidate +3, Listen +9, Spot +10 |
Feats: | Alertness, Blind-Fight |
Environment: | Any Underground |
Organization: | Solitary |
Challenge Rating: | 5 |
Treasure: | Standard |
Alignment: | Always Neutral Evil |
Advancement: | 16-28 HD (Large) |
Level Adjustment: | +4 |
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A large creature that seems to be covered in a greenish sheet with holes cut out for unseen eyes and a hidden mouth. It carries a lantern in it's short arms.
Big Lantern Ghosts are undead of large proportions. They don't like bright light and keep their lanterns dim. They enjoy dark areas. They are about 8 ft. tall and 4 ft. wide. They may come from the strange world of Subcon.
Combat
Big Lantern Ghosts attack by beating opponents with their hands. Their arms are incredibly short and the ghosts must get very close to attack.