Haymaker (5e Feat)

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Revision as of 16:47, 19 November 2019 by Green Dragon (talk | contribs) (Reverted edits by 177.41.25.76 (talk) to last revision by Quincy)
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Haymaker

Prerequisites: Extra Attack class feature
You can use your action to make a Haymaker, a single heavy attack using the full potential of your offensive abilities. When you perform a Haymaker, make a single melee attack at advantage. On a hit, the damage dice and damage bonuses of your attack are multiplied by the number of attacks you can make when you take the Attack action. If you are benefiting from a spell or effect such as haste, which allows you to use an additional action or bonus action to make additional attacks, you can use those bonus attacks to increase the damage of your haymaker. After adding all other bonuses, your haymaker deals +2 damage per attack used. A successful haymaker can have awe-inspiring effects, while a failed haymaker at best makes you look foolish as your super awesome mega-punch harmlessly whiffs through the air, and at worst can cause enough accidental collateral damage to level buildings.



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