Eldritch Knight (5e Creature)
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Eldritch Knight
Medium humanoid (any race), any alignment Armor Class 16 (breastplate, shield)
Saving Throws Strength +6, Constitution +5 Spellcasting. The knight is a 7th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The knight knows the following wizard spells: Cantrips (at will): chill touch, prestidigitation, shocking grasp War Magic. When the knight uses its action to cast a cantrip, the knight can also take a bonus action to make one weapon attack. Weapon Bond. The knight can use its bonus action to teleport its longsword to its hand, provided the longsword is on the same plane of existence. ACTIONSMultiattack. The knight makes two weapon attacks. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
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