Eldritch Knight (5e Creature)
Eldritch Knight[edit]
Medium humanoid (any race), any alignment Armor Class 16 (breastplate, shield)
Saving Throws Str +6, Con +5 Spellcasting. The knight is a 10th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The knight knows the following wizard spells: Cantrips (at will): chill touch, prestidigitation, shocking grasp ACTIONSMultiattack. The knight makes two weapon attacks. Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage or 9 (1d10 + 4) slashing damage if used with two hands. BONUS ACTIONSWar Magic. If the knight used its action to cast a cantrip, it makes one weapon attack. Weapon Bond. The knight teleports its longsword to its hand, provided the longsword is on the same plane of existence.
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Eldritch knights combine martial mastery with magic, with a preference for abjuration and evocation spells. |
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