Warlock of the Undead (5e Creature)

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Warlock of the Undying

Medium humanoid (any race), any alignment


Armor Class 11 (14 with mage armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft.


STR DEX CON INT WIS CHA
9 (-1) 13 (+1) 16 (+3) 12 (+1) 12 (+1) 16 (+3)

Saving Throws Wisdom +3, Charisma +5
Skills Deception +5, Persuasion +5, Religion +3
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 2 (450 XP)


Dark Devotion. The warlock has advantage on saving throws against being charmed or frightened.

Innate Spellcasting. The warlock's innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: mage armor (self only), vampiric touch
1/day each: death ward (self only)

Pact Magic. The warlock is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It regains expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): chill touch, eldritch blast, prestidigitation, spare the dying
1st-3rd level (two 3rd-level slots): blindness/deafness, dispel magic, enemies abound, fear, hold person, hunger of hadar, silence

Potent Cantrips. The warlock adds its Charisma modifier to the damage it deals with cantrips.

ACTIONS

Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage when wielded with two hands.



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