UA:Bard Variant: Divine Bard

From D&D Wiki

Revision as of 12:32, 14 March 2018 by SgtLionBot (talk | contribs) (Changed protection level for "UA:Bard Variant: Divine Bard": U A meanie if you edit this page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
This material is published under the OGL 1.0a.


Bard Variant: Divine Bard

Not all bards are arcanists; some derive their special powers from a divine tradition. In many primitive cultures, the divine bard takes the place of the cleric or the adept as the guide of the people's religious beliefs.

Class Features

The divine bard has all the standard bard class features, except as noted below.

Spellcasting: A divine bard learns and casts spells as a normal bard, with some minor exceptions. A divine bard's spells are divine spells, not arcane spells. To learn or cast a spell, a divine bard must have a Wisdom score (not Charisma score) equal to at least 10 + the spell level. All other Spellcasting factors, including bonus spells and save DCs, are still determined using the divine bard's Charisma score.

Like druids, paladins, and rangers, divine bards need not designate a specific deity as the source of their spells. However, a divine bard can't cast spells of an alignment that doesn't match his. Thus, divine bards cannot cast lawful spells (since bards can't be lawful). Neutral divine bards can't cast any spells associated with an alignment (and are thus relatively rare).

Add the following spells to the divine bard's class spell list: 0 — create water, cure minor wounds; 1st — detect evil/good/law, protection from evil/good/law; 2nd — consecrate, desecrate, gentle repose; 3rd — magic circle against evil/good/law, prayer; 4th — remove disease, speak with dead, sending; 5th — divination, restoration; 6th — commune, hallow, unhallow, raise dead.



Back to Main PageVariant RulesClassesVariant Character Classes

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Open Game Content from Unearthed Arcana. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains Unearthed Arcana material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: