5e SRD talk:Commoner
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Variants:
- 2 Clubs - multi-attacks with Club. Damage is same.
- Greatclub - Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.
- Quarterstaff - Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage. When used with two hands: 4 (1d8) bludgeoning damage.
- Dart - Dart Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
- Sling - Sling Ranged Weapon Attack: +2 to hit, range 30/120 ft., one target. Hit: 2 (1d4) bludgeoning damage. —The preceding unsigned comment was added by 95.71.119.203 (talk • contribs) . Please sign your posts.