3e SRD:Slow
Jump to navigation
Jump to search
This material is published under the OGL 1.0a. |
Transmutation | |
Level: | Brd 3, Sor/Wiz 3 |
---|---|
Components: | V, S, M |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Targets: | One creature/level, no two of which can be more than 30 ft. apart |
Duration: | 1 round/level |
Saving Throw: | Will negates |
Spell Resistance: | Yes |
Affected creatures move and attack at a drastically slowed rate. Slowed creatures can take only a partial action each turn. Additionally, they suffer 2 penalties to AC, melee attack rolls, melee damage rolls, and Reflex saves. Slowed creatures jump half as far as normal.
Slow counters and dispels haste but does not otherwise affect magically speeded or slowed creatures.
Back to Main Page → 3e Open Game Content → System Reference Document → Spells
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.