3e SRD:Shield Spikes

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.
Shield Spikes
Martial Small
Critical: ×2
Range Increment:
Type: Piercing
Cost Damage Weight
+10gp 1d6 +5lb.

Description[edit]

These spikes turn a shield into a martial piercing weapon that deals 1d6 points of damage (X2 crit) no matter whether the shield is small or large. Buckler or tower shields cannot have shield spikes.



Back to Main Page3e Open Game ContentSystem Reference DocumentEquipmentWeapons

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3e) System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.