3e SRD:Remove Paralysis
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This material is published under the OGL 1.0a. |
Conjuration (Healing) | |
Level: | Clr 2, Pal 2 |
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Components: | V, S |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Targets: | Up to four creatures, no two of which can be more than 30 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
The character can free one or more creatures from the effects of any temporary paralysis or from related magic, including a ghoul's touch, a hold spell, or a slow spell. If the spell is cast on one creature, the paralysis is negated. If cast on two creatures, each receives another save with a +4 resistance bonus against the effect that afflicts it. If cast on three or four creatures, each receives another save with a +2 resistance bonus.
The spell does not restore ability scores reduced by penalties, damage, or loss.
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