3e SRD:Neothelid
From D&D Wiki
This material is published under the OGL 1.0a. |
Neothelid
Size/Type: | Gargantuan Aberration |
---|---|
Hit Dice: | 25d8+200 (312 hp) |
Initiative: | +2 (2 Dex, +4 Improved Initiative) |
Speed: | 20 ft. |
AC: | 19 (4 size, 2 Dex, +15 natural) |
Attacks: | 4 tentacle rakes +24 melee |
Damage: | Tentacle rake 2d6+10 |
Face/Reach: | 30 ft. by 30 ft. (coiled)/25 ft. |
Special Attacks: | Breath weapon, improved grab, swallow whole, psionics |
Special Qualities: | Psionics, blindsight, damage reduction 15/+2, power resistance 25 |
Saves: | Fort +16, Ref +6, Will +16 |
Abilities: | Str 30, Dex 7, Con 27, Int 16, Wis 15, Cha 9 |
Skills: | Climb +26, Knowledge (psionics) +21, Listen +20 |
Feats: | Alertness, Cleave, Improved Initiative, Power Attack, Psychic Bastion |
Climate/Terrain: | Any underground |
Organization: | Solitary |
Challenge Rating: | 15 |
Treasure: | Standard |
Alignment: | Always lawful evil |
Advancement: | 26-45 HD (Colossal) |
Although they understand Undercommon, they rarely communicate in a meaningful way.
Combat
Breath Weapon (Su): Cone of acid 50 feet long, once every 1d4 rounds; damage 14d10, Reflex half DC 30.
Psionics (Sp): At will- body equilibrium, charm monster, clairaudience/clairvoyance, detect thoughts, levitate, suggestion, teleport, and true telekinesis. These abilities are as the powers manifested by an 18th-level psion.
Attack/Defense Modes (Sp): At will- all/all.
Improved Grab (Ex): To use this ability, the neothelid must hit a creature with two tentacles during the same attack. If it gets a hold, it automatically deals tentacle damage and can attempt to swallow the foe.
Swallow Whole (Ex): A neothelid can try to swallow a grabbed opponent of Large or smaller size by making a successful grapple check. Once inside, the opponent takes 2d8+12 points of crushing damage plus 1d8 points of acid damage per round from the neothelid's flesh-dissolving secretions. A swallowed creature can climb out with a successful grapple check. This places the escapee in the neothelid's tentacled maw, where another successful grapple check is needed to get free. A swallowed creature can also cut its way out by using claws or a Small or Tiny slashing weapon to deal 25 points of damage to the stomach (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
The neothelid's interior can hold one Large, two Medium-size, four Small, eight Tiny, sixteen Diminutive, or thirty-two Fine or smaller opponents.
Blindsight (Ex): The neothelid can ascertain creatures by nonvisual means within 500 feet. Beyond that range, they treat all targets as having total concealment.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.