3e SRD:Monstrous Scorpion
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This material is published under the OGL 1.0a. |
Combat[edit]
Size | Body Length | Body Width* | Height |
---|---|---|---|
Tiny | 2 feet | 1 foot | 1 1/2 inches |
Small | 4 feet | 2 feet | 3 inches |
Medium-size | 6 feet | 3 feet | 6 inches |
Large | 10 feet | 5 feet | 1 1/2 feet |
Huge | 20 feet | 10 feet | 2 1/2 feet |
Gargantuan | 40 feet | 20 feet | 5 feet |
Colossal | 80 feet | 40 feet | 10 feet |
*The number includes the scorpion’s body and its legs; the actual body width is about a third of the total. **The number indicates the height of the creature’s body; the creature’s stinger usually is held about as high off the ground as the creature is wide. |
Improved Grab (Ex): To use this ability, the monstrous scorpion must hit with its claw attack. If it gets a hold, it hangs on and stings.
Squeeze (Ex): A monstrous scorpion that gets a hold on an opponent of its size or smaller automatically deals damage with both claws, biting and stinging at its full attack value.
Poison (Ex): See the Vermin Poison table.
Skills: A monstrous scorpion receives a +4 racial bonus to Climb, Hide, and Spot checks.
See Also:[edit]
- Monstrous Scorpion, Tiny
- Monstrous Scorpion, Small
- Monstrous Scorpion, Medium-Size
- Monstrous Scorpion, Large
- Monstrous Scorpion, Huge
- Monstrous Scorpion, Gargantuan
- Monstrous Scorpion, Colossal
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