3e SRD:Magic Mouth
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This material is published under the OGL 1.0a. |
Illusion (Glamer) | |
Level: | Brd 2, Sor/Wiz 2 |
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Components: | V, S, M |
Casting time: | 1 action |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature or object |
Duration: | Permanent until discharged |
Saving Throw: | Will negates (object) |
Spell Resistance: | Yes (object) |
This spell imbues the chosen object or creature with an enchanted mouth that suddenly appears and speaks its message the next time a specified event occurs. The message, which must be twenty-five or fewer words long, can be in any language known by the character and can be delivered over a period of 10 minutes. The mouth cannot speak verbal components, use command words, or activate magical effects. It does, however, move according to the words articulated.
The spell functions when specific conditions are fulfilled according to the character's command as set in the spell. Commands can be as general or as detailed as desired, although only visual and audible triggers can be used. Triggers react to what appears to be the case. Disguises and illusions can fool them. Normal darkness does not defeat a visual trigger, but magical darkness or invisibility does. Silent movement or magical silence defeats audible triggers. Audible triggers can be keyed to general types of noises or to a specific noise or spoken word. Note that actions can serve as triggers if they are visible or audible. A magic mouth cannot distinguish invisible creatures, alignments, level, HD, or class except by external garb.
The range limit of a trigger is 15 feet per caster level. Regardless of range, the mouth can respond only to visible or audible triggers and actions in line of sight or within hearing distance.
Material Component: Worth 10 gp.
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