3e SRD:Detect Thoughts
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|This material is published under the OGL 1.0a.|
|Level:||Brd 2, Knowledge 2, Sor/Wiz 2|
|Components:||V, S, F/DF|
|Casting time:||1 action|
|Area:||Quarter circle emanating from the character to the extreme of the range|
|Duration:||Concentration, up to 1 minute/level (D)|
|Saving Throw:||Will negates (see text)|
The character can detect surface thoughts. The amount of information revealed depends on how long the character studies a particular area or subject:
1st Round: Presence or absence of thoughts (from conscious creatures with Intelligence scores of 1 or higher).
2nd Round: Number of thinking minds and the mental strength of each.
3rd Round: Surface thoughts of any mind in the area. A targets Will save prevents the character from reading its thoughts, and the character must cast detect thoughts again to have another chance. Creatures of animal intelligence (Int 1 or 2) have simple, instinctual thoughts that the character can pick up.
Note: Each round, the character can turn to detect thoughts in a new area. The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
Arcane Focus: A copper piece.
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