From D&D Wiki
|This material is published under the OGL 1.0a.|
|Level:||Brd 2, Clr 3, Sor/Wiz 2|
|Casting time:||1 action|
The object touched sheds light as bright as full daylight in a 60-foot radius. Creatures who suffer penalties in bright light suffer them while exposed to this magical light. If the spell is cast on a small object that is then placed inside or under a lightproof covering, the spell's effects are blocked until the covering is removed.
Daylight brought into an area of magical darkness (or vice versa) is temporarily negated, so that the otherwise prevailing light conditions exist in the overlapping areas of effect.
Daylight counters or dispels any darkness spell of equal or lower level.
Back to Main Page → 3e Open Game Content → System Reference Document → Spells
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.