3e SRD:Cloak of Chaos
This material is published under the OGL 1.0a. |
Abjuration [Chaotic] | |
Level: | Chaos 8, Clr 8 |
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Components: | V, S, F |
Casting time: | 1 action |
Range: | 20 ft. |
Targets: | One creature/level in a 20-ft.-radius burst centered on the character |
Duration: | 1 round/level (D) |
Saving Throw: | See text |
Spell Resistance: | Yes (harmless) |
A random pattern of color surrounds the subjects, protecting them from attacks, granting them resistance to spells cast by lawful creatures, and confusing lawful creatures when they strike the subjects. This abjuration has four effects:
First, the warded creatures gain a +4 deflection bonus to AC and a +4 resistance bonus to saves. This benefit applies against all attacks, not just against attacks by lawful creatures.
Second, the warded creatures gain SR 25 against lawful spells and spells cast by lawful creatures.
Third, the abjuration blocks possession and mental influence.
Finally, if a lawful creature succeeds with a melee attack against a warded creature, the offending attacker is confused for 1 round (Will save negates, as confusion, but against the save DC of cloak of chaos).
Focus: Worth at least 500 gp.
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